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Text File | 1996-07-07 | 1.1 KB | 74 lines | [TEXT/R*ch] |
- ;; This is a test of going around.
-
- (include "standard")
-
- (set see-all true)
-
- (area 30 30)
-
- (area (terrain
- (by-name
- (sea 0) (shallows 1) (swamp 2) (desert 3) (plains 4)
- (forest 5) (mountains 6) (ice 7) (road 8) (river 9))
- "10e20a"
- "10e20a"
- "10e20a"
- "10e20a"
- "10e20a"
- "10ea2e7ae9a"
- "10e3ae6a2e8a"
- "10e4ae5a3e7a"
- "10eae3ae4a4e6a"
- "10e2ae3ae3a5e5a"
- "10e3ae2ae3a6e4a"
- "11e2ae2ae3a7e3a"
- "a3e3a3ea3e2ae3a8e2a"
- "2a5ea2e6ae3a9ea"
- "3a5eae6ae3a10e"
- "4a4eae6ae3a10e"
- "5ae3ae6ae3a10e"
- "6a4e6ae3a10e"
- "7a3e6ae3a10e"
- "16ae3a10e"
- "16ae3a10e"
- "16ae3a10e"
- "16ae3a10e"
- "11ae4ae3a10e"
- "12ae3ae3a10e"
- "13a4e3a10e"
- "20a10e"
- "20a10e"
- "20a10e"
- "20a10e"
- ))
-
- ;; Limit to two players only.
-
- (set sides-min 2)
- (set sides-max 2)
-
- ;; Two sides, no special properties needed (?).
-
- (side 1)
-
- (side 2)
-
- ;;; (no player for one side?)
-
- (infantry 6 15 1)
- (troop-transport 11 19 1)
-
- ;; Two bases, one for each side.
-
- (base 5 15 1)
-
- (base 25 15 2)
-
- (set synthesis-methods ())
-
- ;;; This motivates the AI to go chasing after the destination.
-
- ;(scorekeeper (do last-side-wins))
-
- (add base point-value 1)
-